Una vez terminado las modificaciones guardan la dll crackeada en la misma carpeta donde instalaron el cs y automáticamente tienen un cheat activado cuando abran el cs.
PD: Perdon por la mala calidad del video, no la supe ajustar... escribo aca el código que modifique:
XQZ:
(asm):5F1228F0 glBegin JMP 5F1C4F0C 5F1228F5 NOP
(asm):5F1C4F00 PUSH 0B71 5F1C4F05 CALL glDisable 5F1C4F0A JMP SHORT 5F1C4F17 5F1C4F0C MOV EAX,5 5F1C4F11 CMP EAX,DWORD PTR SS:[ESP+4] 5F1C4F15 JE SHORT 5F1C4F00 5F1C4F17 MOV EAX,DWORD PTR FS:[18] 5F1C4F1D JMP DWORD PTR DS:[EAX+7CC] 5F1C4F23 NOP
Todos los siguientes están basados en este hook de glBegin:
(asm):5F1228F0 glBegin JMP 5F1C4F16 5F1228F5 NOP
WhiteWalls:
(asm):5F1C4F00 PUSH 2101 (GL_DECAL) 5F1C4F05 PUSH 2200 (GL_TEXTURE_ENV_MODE) 5F1C4F0A PUSH 2300 (GL_TEXTURE_ENV) 5F1C4F0F CALL glTexEnvi 5F1C4F14 JMP SHORT 5F1C4F21 5F1C4F16 MOV EAX,9 (GL_POLYGON) 5F1C4F1B CMP EAX,[ESP+4] 5F1C4F1F JZ SHORT 5F1C4F00 5F1C4F21 MOV EAX,FS:[18] 5F1C4F27 JMP [EAX+7CC]
NightMode:
(asm):5F1C4F00 PUSH BE2 (GL_BLEND) 5F1C4F05 PUSH 2200 (GL_TEXTURE_ENV_MODE) 5F1C4F0A PUSH 2300 (GL_TEXTURE_ENV) 5F1C4F0F CALL glTexEnvi 5F1C4F14 JMP SHORT 5F1C4F21 5F1C4F16 MOV EAX,9 (GL_POLYGON) 5F1C4F1B CMP EAX,[ESP+4] 5F1C4F1F JZ SHORT 5F1C4F00 5F1C4F21 MOV EAX,FS:[18] 5F1C4F27 JMP [EAX+7CC]
Lambert:
(asm):5F1C4F00 PUSH 2101 (GL_DECAL) 5F1C4F05 PUSH 2200 (GL_TEXTURE_ENV_MODE) 5F1C4F0A PUSH 2300 (GL_TEXTURE_ENV) 5F1C4F0F CALL glTexEnvi 5F1C4F14 JMP SHORT 5F1C4F21 5F1C4F16 MOV EAX,5 (GL_TRIANGLE_STRIP) 5F1C4F1B CMP EAX,[ESP+4] 5F1C4F1F JZ SHORT 5F1C4F00 5F1C4F21 MOV EAX,FS:[18] 5F1C4F27 JMP [EAX+7CC]
NiggerModels:
(asm):5F1C4F00 PUSH BE2 (GL_BLEND) 5F1C4F05 PUSH 2200 (GL_TEXTURE_ENV_MODE) 5F1C4F0A PUSH 2300 (GL_TEXTURE_ENV) 5F1C4F0F CALL glTexEnvi 5F1C4F14 JMP SHORT 5F1C4F21 5F1C4F16 MOV EAX,5 (GL_TRIANGLE_STRIP) 5F1C4F1B CMP EAX,[ESP+4] 5F1C4F1F JZ SHORT 5F1C4F00 5F1C4F21 MOV EAX,FS:[18] 5F1C4F27 JMP [EAX+7CC]
B#